BRAZ-TESOL Pre-Conference Event, 2010


MEETING THE E-CHALLENGE
EduTech SIG PCI
July 19th 2010
10 a.m. to 1 p.m. and 2 p.m. to 5 p.m. (6 hours)
http://braztesol10.wikispaces.com/

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Game to Learn

"I find it curious that as parents, we'll insist that kids be given the time to play because it's important to childhood, but that work is deemed more important later in life. I think that work and play aren't all that different, to be honest." Ralph Koster, A Theory of Fun, (2005) Paraglyph Press
Do you play games? If not, why not? Maybe this will change your mind: Why Games Matter


IDEAS FOR TEACHING ENGLISH with ONLINE DIGITAL GAMES

1) Live Listening

Works well with puzzle games. Students need to listen to the teacher in order to be able to 'escape the room' or solve a problem.
The teacher needs to use a walkthrough (i..e. the solution to the game)

Examples:
Quest for the Rest (walkthrough )
Mystery of Time and Space (walkthrough )

2) Reading

Similar to the live listening idea, but instructions are written for the students to follow

Example:
Arcane Season

3) Writing

Many games lend themselves to writing, but some can be used to stimulate creative writing

Example: Grow Cube (walkthough ) (Instructions ) (Using it with students )

4) Speaking

Some games lend themselves well to class discussions

Example:
3rd World Farmer

Try it out yourself


You are now going to look at an award winning puzzle game and decide how you would adapt it for language learning.

If you want to, write notes in your blog about what you would do, or just talk about it together

The game is called Samorost 2 and can be found here: http://amanita-design.net/samorost-2

Some ideas to get you started:
- Try the game out first
- Look for the 'walkthrough'

Further Reading


Game to Learn - Ideas for exploiting Online Games for language learning